


It consists of the large open room right behind the entrance, and some tunnels that stretch out in both directions. The first area of the Lair you reach once you head in further has no official name, so is mostly referred to as the entry area. As this includes tips on how to navigate the lair, beware of spoilers! The following is a more detailed account of the different sections of the Kitins' Lair. The entire Lair is of the Prime Roots ecosystem, thus foraging there uses the Prime Root foraging skill and all Kitin bosses there drop Prime Root materials. And the rest of the Lair, while definitely dangerous, is not particularly more dangerous than the meanest corners of Grove of Confusion or Lagoons of Loria. The entrance even has several ranger guards that will assist you if you're under attack nearby and who can handle pretty much anything down there. While the Lair certainly has some of the most meanest kitin around and will be a quick death to any inexperienced player, it is not nearly an impossible death-trap. The only other NPCs are Ranger guards, and some wanderers who are part of the Medic occupation. Right next to her are Lano Fergoto and Xan Mi Chong who play roles in the Larvester and Scrollmaker occupations, respectively. There's only one NPC to talk to down here: Ana Ryon, who is right at the entrance and gives out the Kizoar and Kincher rites, as well as playing a role in the Larvester occupation. Occupations: 4 of the 8 occupations take place mostly inside the Lair: Butcher, Medic, Larvester and Scrollmaker.Rites: Both the Kizoar Rite and the Kincher Rite have their begin and their end inside the Lair.Bosses: The Lair houses the Terminator Kipucka, the Terminator Kipee, and Kizokoo.Reasons to go into the Kitins' Lair include: The Kitins' Lair is accessible only through Almati Wood, which in turn can only be reached by being teleported from a Karavan Temple or a Kami Sanctuary, or by using one of the special pacts available to some occupations. The other areas that appear on the map, the Old Mines, the Dark Mines, the Princess' Room and the Queen's Room are not represented in the game map which still hasn't been updated yet. At that time, It was not fully implemented, and only the first three rooms were accessible: The entry room, the Cattle Room and the Prime Eggs room. This zone, has been implemented in December 2009. The Kitins' Lair is the high-end zone of the game: The place that was specifically designed to have the most evil creatures and be suicide to all but the most powerful players.
